Welcome, aspiring writer. As you know, getting feedback on your work is incredibly helpful and important to the process.
You're really proud of your idea. You think it's $creativity percent creative. You are $motivated perecent motivated and ready for their notes and have $patience percent patience for whatever your reader says to you, even if they don't quite understand your work.
Who would you like to pitch to?
[[Film Bro]]
[[Your Friend]]
[[Your Mom]]Hell yeah, dude. I like to think my work defies genre, y'know? Like, every horror movie is exactly the same, so I don't rely on tropes. What are you writing?
(set: $patience to $patience - 2)
(set: $notes to $notes + 1)
Your patience drops to $patience %. Is this worth it? You really need an outside perspective so you keep going.
[[Sci-Fi]]
[[Rom-Com]]
[[Noir]]Cool. What's it about?
[[It's a science-fiction story...]]
[[It's a rom-com...]]Oh. Would I like it?
[[Do you like science-fiction?]]
[[Do you like romantic comedies?]](set: $patience to $patience - 10)
(set: $notes to $notes + 1)
The last Star Wars sucked. Like, keep your PC politics out of this. Why would you have all this forced diversity in a sci-fi world?
Your patience reaches $patience%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[Well, my story follows a woman who finds a dimension where she was never born..]]
[[Well, my story follows an ex-space captain on the run from his many enemies..]]](set: $patience to $patience - 5)
(set: $creativity to $creativity - 0)
(set: $motivated to $motivated - 20)
(set: $notes to $notes + 1)
Bold choice. No one really writes Rom-Coms anymore.
Your patience reaches $patience%.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[A down-on-her-luck musician takes a job as a personal assistant to a famous pop star, but finds herself falling in love with her]]
[[A down-on-her-luck musician takes a job as a personal assistant to a famous pop star, but finds herself falling in love with him]]]
(set: $patience to $patience - 99)
(set: $notes to $notes + 1)
Wow, I love Noirs. They're truly the highest class of cinema. I love french cinema. Did you know that there was this filmmaker, Alfred Hitchcock, who--
Your patience reaches $patience%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[I think I'll try someone else.|The end.]]]
(set: $patience to $patience + 0)
(set: $creativity to $creativity + 0)
(set: $motivated to $motivated + 20)
(set: $notes to $notes + 1)
I love it already.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[It follows a woman who finds a dimension where she was never born..]]]
(set: $patience to $patience - 20)
(set: $creativity to $creativity + 0)
(set: $motivated to $motivated - 20)
(set: $notes to $notes + 1)
I can try, but I can't really keep track of that stuff.
Your creativity reaches $creativity%.
Your patience reaches $patience%.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[Alright. I might pitch to someone else, now.|The end.]]]
(set: $patience to $patience - 0)
(set: $creativity to $creativity + 0)
(set: $motivated to $motivated + 5)
(set: $notes to $notes + 1)
I think so.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[Well, the story follows a down-on-her-luck musician who takes a job as a personal assistant to a famous pop star, but finds herself falling in love with her]]
[[Well, the story follows a down-on-her-luck musician who takes a job as a personal assistant to a famous pop star, but finds herself falling in love with him]]]
[[main]]
(set: $notes to 0)
(set: $gameover to 0)
(set: $patience to 100)
(set: $motivated to 100)
(set: $creativity to 100)(set: $patience to $patience - 30)
(set: $notes to $notes + 1)
I really prefer hard sci-fi. I just don't think those small, emotional stories make use of the genre well.
Your patience reaches $patience%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[And everyone she knows seems fine. But, this infuriates her, she decides to take revenge on everyone who’s “better off” without her...]]
[[And the fact that everyone’s lives are worse without her helps her get through a depression...]]](set: $gameover to 1)
You have run out of patience. You quit!
[[restart?|init]]
(set: $gameover to 1)
(set: $gameover to 1)
adls;kfjads;[[restart«init]] Double-click this passage to edit it.Double-click this passage to edit it.(set: $patience to $patience - 0)
(set: $creativity to $creativity - 10)
(set: $notes to $notes + 1)
Very cool.
Your patience reaches $patience%.
Your creativity reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[He moves from planet to planet every week searching for a place to hide...]]
[[He decides to take a stand and face them in an interstellar space battle...]]]You quit! It takes patience, motivation, and creativity to survive the writing process and you are exhausted.
Your final stats:
[Patience: $patience%]
[Motivation: $motivated%]
[Creativity: $creativity%]
[[Start over?|init]]
[Total Notes Recieved: $notes](set: $patience to $patience - 30)
(set: $notes to $notes + 1)
I'm just not seeing a theme, yet. Like, big picture, what is it /about/? I think we could make this deep if we made it a metaphor for like, confronting your self-worth.
Your patience reaches $patience%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[So, she decides to sabotage her ex-boyfriend's life....]]
[[So, she decides to get revenge on her parents...]]](set: $patience to $patience - 20)
(set: $notes to $notes + 1)
Oh, so it's like, a thriller? Right on. I love stuff that's explicitly feminist.
Your patience reaches $patience%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[But, she fails at the sabotage and ultimately becomes friends with him...]]](set: $patience to $patience - 20)
(set: $notes to $notes + 1)
Yeah, like that. I'm glad I could help.
Your patience reaches $patience%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[But, she fails at the sabotage and ultimately becomes friends with them...]]](set: $patience to $patience - 20)
(set: $notes to $notes + 1)
Wait. It's like a rom-com?
Your patience reaches $patience%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[The end.]]](set: $patience to $patience - 10)
(set: $notes to $notes + 1)
Well, that's unexpected, I guess. If you like it.
Your patience reaches $patience%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[The end.]]]You made it to the end! It takes patience, motivation, and creativity to survive the writing process and you are exhausted.
Your final stats:
[Patience: $patience%]
[Motivation: $motivated%]
[Creativity: $creativity%]
[Notes Recieved: $notes%]
Would you like to keep going, and pitch to someone else?
[[Keep Pitching|main]]
[[Start Over|init]](set: $patience to $patience - 20)
(set: $notes to $notes + 1)
Oh, so it's like, a thriller? Right on. I love stuff that's explicitly feminist.
Your patience reaches $patience%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[But her influence makes his life worse and she realizes she can’t help anyone else without seeking help first...]]](set: $patience to $patience - 20)
(set: $creativity to $creativity - 5)
(set: $notes to $notes + 1)
Makes sense.
Your patience reaches $patience%.
Your creativity reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[But her influence makes their lives worse and she realizes she can’t help anyone else without seeking help first...]]](set: $patience to $patience - 5)
(set: $creativity to $creativity - 20)
(set: $notes to $notes + 1)
So.. she just decides to get help? That's it? Do they get back together, at least?
Your patience reaches $patience%.
Your patience reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[The end.]]](set: $patience to $patience - 5)
(set: $creativity to $creativity - 20)
(set: $notes to $notes + 1)
So.. she just decides to get help? That's it?
Your patience reaches $patience%.
Your patience reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[The end.]]](set: $patience to $patience - 0)
(set: $creativity to $creativity - 10)
(set: $notes to $notes + 1)
Very cool.
Your patience reaches $patience%.
Your creativity reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[But he’s a dark and complicated protagonist. So after an epic space battle, he confronts using an all-powerful weapon to defeat them. But instead, he admits his faults to his crew...]]]
(set: $patience to $patience - 0)
(set: $creativity to $creativity - 10)
(set: $notes to $notes + 1)
Very cool.
Your patience reaches $patience%.
Your creativity reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[But he’s a dark and complicated protagonist. So after an epic space battle, he confronts using an all-powerful weapon to defeat them. But instead, he admits his faults to his crew...]]]
(set: $patience to $patience - 0)
(set: $creativity to $creativity - 20)
(set: $notes to $notes + 1)
Awesome. I love complicated characters like that.
Your patience reaches $patience%.
Your creativity reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[So, they forgive him and accept his roguish complexity...]]
[[But, they kill him anyways for his crimes...]]]
(set: $patience to $patience - 0)
(set: $creativity to $creativity - 15)
(set: $motivated to $motivated - 5)
(set: $notes to $notes + 1)
Wow. This is great. It reminds me of an idea that I had...
Your patience reaches $patience%.
Your creativity reaches $creativity%.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[The end.]]]
(set: $patience to $patience - 20)
(set: $creativity to $creativity - 5)
(set: $motivated to $motivated - 20)
(set: $notes to $notes + 1)
No, that doesn't track. He confessed.
Your patience reaches $patience%.
Your creativity reaches $creativity%.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[The end.]]]
(set: $patience to $patience - 99)
(set: $creativity to $creativity - 0)
(set: $motivated to $motivated - 90)
(set: $notes to $notes + 1)
I thought this was a romance?
Your patience reaches $patience%.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[Thanks for your help. I'll try someone else.|The end.]]]
(set: $patience to $patience - 90)
(set: $creativity to $creativity - 0)
(set: $motivated to $motivated - 0)
(set: $notes to $notes + 1)
But what does this really add to the genre, you know?
Your patience reaches $patience%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[Thanks for your help. I'll try someone else.|The end.]]]
(set: $patience to $patience - 10)
(set: $creativity to $creativity - 10)
(set: $notes to $notes + 1)
Cool. But is this still sci-fi?
Your patience reaches $patience%.
Your creativity reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[So, she decides to follow her ex-boyfriend...]]
[[So, she decides to follow her parents...]]](set: $patience to $patience + 50)
(set: $creativity to $creativity + 20)
(set: $motivated to $motivated + 20)
(set: $notes to $notes + 1)
YES YES I LOVE IT ALREADY
Your creativity reaches $creativity%.
Your patience reaches $patience%.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[So, a down-on-her-luck musician takes a job as a personal assistant to a famous pop star, but finds herself falling in love with her]]
[[So, a down-on-her-luck musician takes a job as a personal assistant to a famous pop star, but finds herself falling in love with him]]]
(set: $patience to $patience - 0)
(set: $creativity to $creativity - 20)
(set: $notes to $notes + 1)
Like It's A Wonderful Life?
Your creativity reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[But everyone she knows seems fine. But, this infuriates her, she decides to take revenge on everyone who’s “better off” without her...]]
[[But the fact that everyone’s lives are worse without her helps her get through a depression...]]](set: $patience to $patience - 0)
(set: $motivated to $motivated + 5)
(set: $creativity to $creativity + 10)
(set: $notes to $notes + 1)
That's a cool twist!
Your creativity reaches $creativity%.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[She decides to sabotage her ex-boyfriend's life....]]
[[She decides to get revenge on her parents...]]](set: $motivated to $motivated - 50)
(set: $creativity to $creativity - 40)
(set: $notes to $notes + 1)
I like it, but it sounds a little done before. Do you think you could maybe come up with a twist?
Your motivation reaches $motivated%.
Your creativity reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[Thanks for your help...|The end.]]](set: $motivated to $motivated - 50)
(set: $notes to $notes + 1)
Wait. If I do this for you, you'll listen to my pitch later and tell me it's good no matter what, too, right?
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[She fails at the sabotage and ultimately becomes friends with him...]]](set: $motivation to $motivation + 20)
(set: $notes to $notes + 1)
Relatable.
Your motivation reaches $motivation%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[She fails at the sabotage and ultimately becomes friends with them...]]](set: $motivated to $motivated - 20)
(set: $creativity to $creativity + 10)
(set: $notes to $notes + 1)
I think you could add more conflict, but otherwise, I like it.
Your motivation reaches $motivated%.
Your creativity reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[The end.]]](set: $motivated to $motivated - 20)
(set: $creativity to $creativity + 10)
(set: $notes to $notes + 1)
I think you could add more conflict, but otherwise, I like it.
Your motivation reaches $motivated%.
Your creativity reaches $creativity%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[The end.]]](set: $patience to $patience + 0)
(set: $creativity to $creativity + 0)
(set: $motivated to $motivated + 0)
(set: $notes to $notes + 1)
I'm gonna SCREAM
Your creativity reaches $creativity%.
Your patience reaches $patience%.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[I'm glad you like it. I might pitch to someone else, now.|The end.]]]
(set: $patience to $patience + 0)
(set: $creativity to $creativity - 20)
(set: $motivated to $motivated - 20)
(set: $notes to $notes + 1)
That's pretty good. That sounds like a very traditional rom-com that hasn't been done before.
Your creativity reaches $creativity%.
Your patience reaches $patience%.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[I'm glad you like it. I might pitch to someone else, now.|The end.]]]
(set: $patience to $patience - 30)
(set: $creativity to $creativity - 30)
(set: $motivated to $motivated - 30)
(set: $notes to $notes + 1)
Is there something you're trying to tell me??
Your patience reaches $patience%.
Your creativity reaches $creativity%.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[I meant "him"|Well, the story follows a down-on-her-luck musician who takes a job as a personal assistant to a famous pop star, but finds herself falling in love with him]]
[[I might pitch to someone else, now.|The end.]]]
(set: $patience to $patience - 20)
(set: $creativity to $creativity + 0)
(set: $motivated to $motivated - 20)
(set: $notes to $notes + 1)
I don't know if I can follow teen stuff.
Your patience reaches $patience%.
Your motivation reaches $motivated%.
(if: $patience < 1)[(go-to: "Game Over!")]
(if: $motivated < 1)[(go-to: "Game Over!")]
(if: $creativity < 1)[(go-to: "Game Over!")]
(else:)[
[[Alright. I might pitch to someone else, now.|The end.]]]