Welcome, aspiring writer. As you know, getting feedback on your work is incredibly helpful and important to the process. You're really proud of your idea. You think it's $creativity percent creative. You are $motivated perecent motivated and ready for their notes and have $patience percent patience for whatever your reader says to you, even if they don't quite understand your work. Who would you like to pitch to? [[Film Bro]] [[Your Friend]] [[Your Mom]]Hell yeah, dude. I like to think my work defies genre, y'know? Like, every horror movie is exactly the same, so I don't rely on tropes. What are you writing? (set: $patience to $patience - 2) (set: $notes to $notes + 1) Your patience drops to $patience %. Is this worth it? You really need an outside perspective so you keep going. [[Sci-Fi]] [[Rom-Com]] [[Noir]]Cool. What's it about? [[It's a science-fiction story...]] [[It's a rom-com...]]Oh. Would I like it? [[Do you like science-fiction?]] [[Do you like romantic comedies?]](set: $patience to $patience - 10) (set: $notes to $notes + 1) The last Star Wars sucked. Like, keep your PC politics out of this. Why would you have all this forced diversity in a sci-fi world? Your patience reaches $patience%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[Well, my story follows a woman who finds a dimension where she was never born..]] [[Well, my story follows an ex-space captain on the run from his many enemies..]]](set: $patience to $patience - 5) (set: $creativity to $creativity - 0) (set: $motivated to $motivated - 20) (set: $notes to $notes + 1) Bold choice. No one really writes Rom-Coms anymore. Your patience reaches $patience%. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[A down-on-her-luck musician takes a job as a personal assistant to a famous pop star, but finds herself falling in love with her]] [[A down-on-her-luck musician takes a job as a personal assistant to a famous pop star, but finds herself falling in love with him]]] (set: $patience to $patience - 99) (set: $notes to $notes + 1) Wow, I love Noirs. They're truly the highest class of cinema. I love french cinema. Did you know that there was this filmmaker, Alfred Hitchcock, who-- Your patience reaches $patience%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[I think I'll try someone else.|The end.]]] (set: $patience to $patience + 0) (set: $creativity to $creativity + 0) (set: $motivated to $motivated + 20) (set: $notes to $notes + 1) I love it already. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[It follows a woman who finds a dimension where she was never born..]]] (set: $patience to $patience - 20) (set: $creativity to $creativity + 0) (set: $motivated to $motivated - 20) (set: $notes to $notes + 1) I can try, but I can't really keep track of that stuff. Your creativity reaches $creativity%. Your patience reaches $patience%. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[Alright. I might pitch to someone else, now.|The end.]]] (set: $patience to $patience - 0) (set: $creativity to $creativity + 0) (set: $motivated to $motivated + 5) (set: $notes to $notes + 1) I think so. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[Well, the story follows a down-on-her-luck musician who takes a job as a personal assistant to a famous pop star, but finds herself falling in love with her]] [[Well, the story follows a down-on-her-luck musician who takes a job as a personal assistant to a famous pop star, but finds herself falling in love with him]]] [[main]] (set: $notes to 0) (set: $gameover to 0) (set: $patience to 100) (set: $motivated to 100) (set: $creativity to 100)(set: $patience to $patience - 30) (set: $notes to $notes + 1) I really prefer hard sci-fi. I just don't think those small, emotional stories make use of the genre well. Your patience reaches $patience%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[And everyone she knows seems fine. But, this infuriates her, she decides to take revenge on everyone who’s “better off” without her...]] [[And the fact that everyone’s lives are worse without her helps her get through a depression...]]](set: $gameover to 1) You have run out of patience. You quit! [[restart?|init]] (set: $gameover to 1) (set: $gameover to 1) adls;kfjads;[[restart«init]] Double-click this passage to edit it.Double-click this passage to edit it.(set: $patience to $patience - 0) (set: $creativity to $creativity - 10) (set: $notes to $notes + 1) Very cool. Your patience reaches $patience%. Your creativity reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[He moves from planet to planet every week searching for a place to hide...]] [[He decides to take a stand and face them in an interstellar space battle...]]]You quit! It takes patience, motivation, and creativity to survive the writing process and you are exhausted. Your final stats: [Patience: $patience%] [Motivation: $motivated%] [Creativity: $creativity%] [[Start over?|init]] [Total Notes Recieved: $notes](set: $patience to $patience - 30) (set: $notes to $notes + 1) I'm just not seeing a theme, yet. Like, big picture, what is it /about/? I think we could make this deep if we made it a metaphor for like, confronting your self-worth. Your patience reaches $patience%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[So, she decides to sabotage her ex-boyfriend's life....]] [[So, she decides to get revenge on her parents...]]](set: $patience to $patience - 20) (set: $notes to $notes + 1) Oh, so it's like, a thriller? Right on. I love stuff that's explicitly feminist. Your patience reaches $patience%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[But, she fails at the sabotage and ultimately becomes friends with him...]]](set: $patience to $patience - 20) (set: $notes to $notes + 1) Yeah, like that. I'm glad I could help. Your patience reaches $patience%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[But, she fails at the sabotage and ultimately becomes friends with them...]]](set: $patience to $patience - 20) (set: $notes to $notes + 1) Wait. It's like a rom-com? Your patience reaches $patience%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[The end.]]](set: $patience to $patience - 10) (set: $notes to $notes + 1) Well, that's unexpected, I guess. If you like it. Your patience reaches $patience%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[The end.]]]You made it to the end! It takes patience, motivation, and creativity to survive the writing process and you are exhausted. Your final stats: [Patience: $patience%] [Motivation: $motivated%] [Creativity: $creativity%] [Notes Recieved: $notes%] Would you like to keep going, and pitch to someone else? [[Keep Pitching|main]] [[Start Over|init]](set: $patience to $patience - 20) (set: $notes to $notes + 1) Oh, so it's like, a thriller? Right on. I love stuff that's explicitly feminist. Your patience reaches $patience%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[But her influence makes his life worse and she realizes she can’t help anyone else without seeking help first...]]](set: $patience to $patience - 20) (set: $creativity to $creativity - 5) (set: $notes to $notes + 1) Makes sense. Your patience reaches $patience%. Your creativity reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[But her influence makes their lives worse and she realizes she can’t help anyone else without seeking help first...]]](set: $patience to $patience - 5) (set: $creativity to $creativity - 20) (set: $notes to $notes + 1) So.. she just decides to get help? That's it? Do they get back together, at least? Your patience reaches $patience%. Your patience reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[The end.]]](set: $patience to $patience - 5) (set: $creativity to $creativity - 20) (set: $notes to $notes + 1) So.. she just decides to get help? That's it? Your patience reaches $patience%. Your patience reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[The end.]]](set: $patience to $patience - 0) (set: $creativity to $creativity - 10) (set: $notes to $notes + 1) Very cool. Your patience reaches $patience%. Your creativity reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[But he’s a dark and complicated protagonist. So after an epic space battle, he confronts using an all-powerful weapon to defeat them. But instead, he admits his faults to his crew...]]] (set: $patience to $patience - 0) (set: $creativity to $creativity - 10) (set: $notes to $notes + 1) Very cool. Your patience reaches $patience%. Your creativity reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[But he’s a dark and complicated protagonist. So after an epic space battle, he confronts using an all-powerful weapon to defeat them. But instead, he admits his faults to his crew...]]] (set: $patience to $patience - 0) (set: $creativity to $creativity - 20) (set: $notes to $notes + 1) Awesome. I love complicated characters like that. Your patience reaches $patience%. Your creativity reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[So, they forgive him and accept his roguish complexity...]] [[But, they kill him anyways for his crimes...]]] (set: $patience to $patience - 0) (set: $creativity to $creativity - 15) (set: $motivated to $motivated - 5) (set: $notes to $notes + 1) Wow. This is great. It reminds me of an idea that I had... Your patience reaches $patience%. Your creativity reaches $creativity%. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[The end.]]] (set: $patience to $patience - 20) (set: $creativity to $creativity - 5) (set: $motivated to $motivated - 20) (set: $notes to $notes + 1) No, that doesn't track. He confessed. Your patience reaches $patience%. Your creativity reaches $creativity%. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[The end.]]] (set: $patience to $patience - 99) (set: $creativity to $creativity - 0) (set: $motivated to $motivated - 90) (set: $notes to $notes + 1) I thought this was a romance? Your patience reaches $patience%. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[Thanks for your help. I'll try someone else.|The end.]]] (set: $patience to $patience - 90) (set: $creativity to $creativity - 0) (set: $motivated to $motivated - 0) (set: $notes to $notes + 1) But what does this really add to the genre, you know? Your patience reaches $patience%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[Thanks for your help. I'll try someone else.|The end.]]] (set: $patience to $patience - 10) (set: $creativity to $creativity - 10) (set: $notes to $notes + 1) Cool. But is this still sci-fi? Your patience reaches $patience%. Your creativity reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[So, she decides to follow her ex-boyfriend...]] [[So, she decides to follow her parents...]]](set: $patience to $patience + 50) (set: $creativity to $creativity + 20) (set: $motivated to $motivated + 20) (set: $notes to $notes + 1) YES YES I LOVE IT ALREADY Your creativity reaches $creativity%. Your patience reaches $patience%. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[So, a down-on-her-luck musician takes a job as a personal assistant to a famous pop star, but finds herself falling in love with her]] [[So, a down-on-her-luck musician takes a job as a personal assistant to a famous pop star, but finds herself falling in love with him]]] (set: $patience to $patience - 0) (set: $creativity to $creativity - 20) (set: $notes to $notes + 1) Like It's A Wonderful Life? Your creativity reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[But everyone she knows seems fine. But, this infuriates her, she decides to take revenge on everyone who’s “better off” without her...]] [[But the fact that everyone’s lives are worse without her helps her get through a depression...]]](set: $patience to $patience - 0) (set: $motivated to $motivated + 5) (set: $creativity to $creativity + 10) (set: $notes to $notes + 1) That's a cool twist! Your creativity reaches $creativity%. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[She decides to sabotage her ex-boyfriend's life....]] [[She decides to get revenge on her parents...]]](set: $motivated to $motivated - 50) (set: $creativity to $creativity - 40) (set: $notes to $notes + 1) I like it, but it sounds a little done before. Do you think you could maybe come up with a twist? Your motivation reaches $motivated%. Your creativity reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[Thanks for your help...|The end.]]](set: $motivated to $motivated - 50) (set: $notes to $notes + 1) Wait. If I do this for you, you'll listen to my pitch later and tell me it's good no matter what, too, right? Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[She fails at the sabotage and ultimately becomes friends with him...]]](set: $motivation to $motivation + 20) (set: $notes to $notes + 1) Relatable. Your motivation reaches $motivation%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[She fails at the sabotage and ultimately becomes friends with them...]]](set: $motivated to $motivated - 20) (set: $creativity to $creativity + 10) (set: $notes to $notes + 1) I think you could add more conflict, but otherwise, I like it. Your motivation reaches $motivated%. Your creativity reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[The end.]]](set: $motivated to $motivated - 20) (set: $creativity to $creativity + 10) (set: $notes to $notes + 1) I think you could add more conflict, but otherwise, I like it. Your motivation reaches $motivated%. Your creativity reaches $creativity%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[The end.]]](set: $patience to $patience + 0) (set: $creativity to $creativity + 0) (set: $motivated to $motivated + 0) (set: $notes to $notes + 1) I'm gonna SCREAM Your creativity reaches $creativity%. Your patience reaches $patience%. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[I'm glad you like it. I might pitch to someone else, now.|The end.]]] (set: $patience to $patience + 0) (set: $creativity to $creativity - 20) (set: $motivated to $motivated - 20) (set: $notes to $notes + 1) That's pretty good. That sounds like a very traditional rom-com that hasn't been done before. Your creativity reaches $creativity%. Your patience reaches $patience%. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[I'm glad you like it. I might pitch to someone else, now.|The end.]]] (set: $patience to $patience - 30) (set: $creativity to $creativity - 30) (set: $motivated to $motivated - 30) (set: $notes to $notes + 1) Is there something you're trying to tell me?? Your patience reaches $patience%. Your creativity reaches $creativity%. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[I meant "him"|Well, the story follows a down-on-her-luck musician who takes a job as a personal assistant to a famous pop star, but finds herself falling in love with him]] [[I might pitch to someone else, now.|The end.]]] (set: $patience to $patience - 20) (set: $creativity to $creativity + 0) (set: $motivated to $motivated - 20) (set: $notes to $notes + 1) I don't know if I can follow teen stuff. Your patience reaches $patience%. Your motivation reaches $motivated%. (if: $patience < 1)[(go-to: "Game Over!")] (if: $motivated < 1)[(go-to: "Game Over!")] (if: $creativity < 1)[(go-to: "Game Over!")] (else:)[ [[Alright. I might pitch to someone else, now.|The end.]]]